Spaceplan: 3/5 STARS

spaceplan1Like any good incremental/clicker game, things start out logical end then turn… potatoe-y.

jhollands.co.uk/spaceplan

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Lumberjack Jacques and the Ritual of Doom is Short, Sweet, and Polished

Hey, this game is fun!

https://sparklinlabs.itch.io/lumberjack

A Normal Lost Phone: 3.5/5 STARS

ANormalLostPhone

What do you know about Sam?  Are they a boy, a girl?  Are they cheating on their girlfriend?  Where did they go on the 18th of January? Where are they now?

One user on Game Jolt commented:

“really hits me like a rock, cried like a baby”

Contrary to my introduction, A Normal Lost Phone is not a murder-mystery.  It’s not terribly suspenseful, but it’s ending is very, very real.  Even though I am not in Sam’s exact situation, their struggle reminded me of myself.  The game is written very well.  The end text, supposedly written by the main character, is minimal, to the point, and believable.  The only real complaint I have is that, in the cellphone’s contacts, there are so many names that are absolutely pointless.  It clutters up a screen that shouldn’t be.

Play A Normal Lost Phone by Accidental Queens here (available in English, French, and Spanish!)

 


SPOILERS

I referred to Samantha during my description as “they” as I wanted her gender to remain ambiguous, as to not spoil the story.  I am aware that she is a woman.

Ludum Dare 34: Growing Ties 2/5 STARS

It’s a simple task: give the men some ties.  Playing Growing Ties for a few seconds will show you it’s not as easy as you once thought.  Press the left arrow key to finish making a tie and press and hold the right arrow key to make the tie longer.  There are people of all sizes waiting for your custom-length, lime-green ties, so get going!

While Growing Ties sounds like a simple web toy, it actually took me some time to get the hang of it.  I realized after some experimenting that, contrary to the upbeat background music, you can take as long as you want to make ties. There is no time limit and the men will not leave if you take “too long.”  Knowing this immediately makes the game less enjoyable, because now you don’t have the mad dash of dropping ties to please customers.  Growing Ties was made in a 72 hours for Ludum Dare 34, and so; the game only has one “level.”  After satisfying twenty customers’ tie needs the game ends, shows you how well you performed, and then are prompted to play again.  I’d say Growing Ties is fun, and good if you want to just chill, but there isn’t much other substance or meaning.

Growing Ties: 2/5 STARS

Growing Ties was created by DR.LUDOS (who brought us the similarly simple but difficult The One Fork Restaurant), with music by Newgrounds user F4llout. The Jam theme was Two Button Controls and/or Growing. Participants were allowed to use one or both of the themes. You can get Growing Ties on your Android phone via Google Play.